18 August 2008

Trees on terrain_particle flow 3dmax

The use of tool particle flow in autodesk 3dmax was useful to create a random positioning of trees on the u,v on the surface. The trees vary in size and the distance between them. The method is useful to place hundreds of trees on land 3d in a few clicks and so parametric. Check the second image to see the parameters of particle view.
Thanks to this thread for inspiration.

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